Carnegie Mellon University, Fall 2006, Spring 2007
We will explore, through a series of short exercises, methods and tools for making things with a variety of new media and tools, potentially including, but not limited to, laser-cutting, folding, and assembling flat materials; molding and casting plastic resins, making mechanical movement, fabric and tensile structures, and embedded electronics. Experience with computer modeling applications (e.g., Rhino, Maya, AutoCAD, Illustrator) is a plus, the course will require, but not teach, skill in using 2D and 3D design software. However, the main pre-requisites for this course are enthusiasm, playfulness, and time.