Collaborators: Hyunjoo Oh

Cube-in is a learning kit designed to teach beginners about fundamental concepts in physical computing. Through play and observation, users grasp digital and analog signals, inputs and outputs, and mapping between inputs and outputs before they work on electronics and construct their circuits. By simplifying interaction methods, Cube-in provides an accessible entry point to key physical computing concepts.

2015 Cube-in: A Learning Kit for Physical Computing Basics. Oh, H and Gross, MD. 2015. In Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’15).